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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 5:03 am
by GHEMANT
verty wrote:While I was investigating the scoring system for this game, I found what appears to be a bug. I wasn't going to say anything just yet, but Mjsty has posted an "almost impossible mission" replay; so the impossible mission is within reach and such replays could be affected.
It appears that the big hammer-wielding guys are supposed to give 2 points when they die but if the finishing move is a throw they only give 1. So, for example, the lowest possible score for level 1 is 12. I wanted to mention this because it was purely by luck that I noticed it and it would be hard to find otherwise.
Congratulation Verty! You have found a bug in this game. I didn't know this. Now, real "minimum" score for 1cc in golden axe is ???,0pts (I must try with other enemies of 2 points, If this technique work in all stage, the minimum score change)
But as The-Pro says, the mission unexpected is end and him has finished it for first with the rules that I had written.
SORRY FOR THIS MISTAKE, but Golden axe is a great game also because have infinite news in score system, after 20 years....
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 9:22 am
by GHEMANT
true minimum score is 119,0 pts
stage 1: 12 (not 14)
stage 2: 21
stage 3: 32 (not 36)
stage 4: 50
stage 5: 63
total 178
178/2 (because 1 miss)=89
89+30=119 pts
this bug work correctly only on Budweiser Brothers (stage 1-3)
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 1:07 pm
by GHEMANT
The_Pro wrote:Midway through level 4 there are 3 skeletons that come out of the ground, has anyone managed to knock the third into the off screen pit? I can't seem to reach it even if the skeleton does a little hop.
third skeleton into the off screen pit? is possible but only with magic attack.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 3:35 pm
by The_Pro
Here's an inp just for fun. Watch as I somehow kill the black skeletons at the beginning of stage 3 and still get perfect pits. Game is max points until red guards at the very end, dohhhh.
Edit: Wolf 106
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 3:50 pm
by GHEMANT
excellent work The_Pro! MJS is in danger! Do you want the MISSION IMPOSSIBLE eh?
but that mission is difficult more than expected
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 4:05 pm
by The_Pro
GHEMANT wrote:excellent work The_Pro! MJS is in danger! Do you want the MISSION IMPOSSIBLE eh?
but that mission is difficult more than expected
Hmm, so are you saying there's something else besides getting 30 pits on the killing blow (besides the 3 at the beginning of level 4) and killing all minions at the end?
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 4:17 pm
by GHEMANT
950 pts for impossible mission are too much
This enormous bonus is justified because this mission is really hard
LIMIT POINT with no magic rule:
? ? ? , 5
For now, is a mistery
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 4:26 pm
by The_Pro
I'll take that as a yes.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 6:02 pm
by INNUENDO
I´m trying Target C. My problem is in last level. ;(
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 6:05 pm
by ZeroMax
You go guys. I really want to see that mission impossible completed
.
I had enough of this game for this weekend
.
1 miss clear is the best i can do for now, but i'll keep trying for target - A.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 6:44 pm
by flutotal
I had enough of this game for this week, too
.
I never had play this arcade version, I liked. My weekend was terrible, so I just could play it today. And Target A is just good to me. Ready to next!!!
Yes, my english is terrible.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Sun Sep 21, 2008 10:58 pm
by INNUENDO
I´ve made my objective. Targets B and C
. That´s enough. Back to the studies.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Mon Sep 22, 2008 12:39 am
by The_Pro
Thanks goes to INNUENDO and his incessant rolling for giving me an idea
.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Mon Sep 22, 2008 3:00 am
by GHEMANT
I think The_Pro is one of the best players in the world (him has found in short time an exceptional strategy for this game), I was sure that nobody would have exceeded the limit of 400,5pts.
congratulations (honestly)
however..... (
)
after every 60 hours I will add a number in the mysterious IMPOSSIBLE MISSION score:
4 _ _ , 5
very well, this is the contest of the mysterious and secrets
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Posted: Mon Sep 22, 2008 3:36 am
by GHEMANT
INNUENDO wrote:I´ve made my objective. Targets B and C
. That´s enough. Back to the studies.
sorry but....
Target B is missed because: stage 3, enemy n. 4 dead on the ground [score is 80 and not 84]
however, congratulations for target C, you are the first player that made it!