K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

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http://sawys.ifrance.com/K7.htm

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Sun Sep 21, 2008 5:03 am

verty wrote:While I was investigating the scoring system for this game, I found what appears to be a bug. I wasn't going to say anything just yet, but Mjsty has posted an "almost impossible mission" replay; so the impossible mission is within reach and such replays could be affected.

It appears that the big hammer-wielding guys are supposed to give 2 points when they die but if the finishing move is a throw they only give 1. So, for example, the lowest possible score for level 1 is 12. I wanted to mention this because it was purely by luck that I noticed it and it would be hard to find otherwise.
Congratulation Verty! You have found a bug in this game. I didn't know this. Now, real "minimum" score for 1cc in golden axe is ???,0pts (I must try with other enemies of 2 points, If this technique work in all stage, the minimum score change)

But as The-Pro says, the mission unexpected is end and him has finished it for first with the rules that I had written.

SORRY FOR THIS MISTAKE, but Golden axe is a great game also because have infinite news in score system, after 20 years.... :o

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Sun Sep 21, 2008 9:22 am

true minimum score is 119,0 pts

stage 1: 12 (not 14)
stage 2: 21
stage 3: 32 (not 36)
stage 4: 50
stage 5: 63

total 178

178/2 (because 1 miss)=89

89+30=119 pts

this bug work correctly only on Budweiser Brothers (stage 1-3)

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Sun Sep 21, 2008 1:07 pm

The_Pro wrote:Midway through level 4 there are 3 skeletons that come out of the ground, has anyone managed to knock the third into the off screen pit? I can't seem to reach it even if the skeleton does a little hop.
third skeleton into the off screen pit? is possible but only with magic attack.

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by The_Pro » Sun Sep 21, 2008 3:35 pm

Here's an inp just for fun. Watch as I somehow kill the black skeletons at the beginning of stage 3 and still get perfect pits. Game is max points until red guards at the very end, dohhhh.

Edit: Wolf 106
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goldnaxj.zip
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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Sun Sep 21, 2008 3:50 pm

excellent work The_Pro! MJS is in danger! Do you want the MISSION IMPOSSIBLE eh? :D

but that mission is difficult more than expected :mrgreen:

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by The_Pro » Sun Sep 21, 2008 4:05 pm

GHEMANT wrote:excellent work The_Pro! MJS is in danger! Do you want the MISSION IMPOSSIBLE eh? :D

but that mission is difficult more than expected :mrgreen:
Hmm, so are you saying there's something else besides getting 30 pits on the killing blow (besides the 3 at the beginning of level 4) and killing all minions at the end?
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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Sun Sep 21, 2008 4:17 pm

950 pts for impossible mission are too much :roll:

This enormous bonus is justified because this mission is really hard 8O

LIMIT POINT with no magic rule:


? ? ? , 5

For now, is a mistery

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by The_Pro » Sun Sep 21, 2008 4:26 pm

I'll take that as a yes.
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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by INNUENDO » Sun Sep 21, 2008 6:02 pm

I´m trying Target C. My problem is in last level. ;(
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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by ZeroMax » Sun Sep 21, 2008 6:05 pm

You go guys. I really want to see that mission impossible completed :twisted: .
I had enough of this game for this weekend :cry: .
1 miss clear is the best i can do for now, but i'll keep trying for target - A.

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by flutotal » Sun Sep 21, 2008 6:44 pm

I had enough of this game for this week, too :lol: .

I never had play this arcade version, I liked. My weekend was terrible, so I just could play it today. And Target A is just good to me. Ready to next!!!

Yes, my english is terrible.

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by INNUENDO » Sun Sep 21, 2008 10:58 pm

I´ve made my objective. Targets B and C :twisted: . That´s enough. Back to the studies. :) :)
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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by The_Pro » Mon Sep 22, 2008 12:39 am

Thanks goes to INNUENDO and his incessant rolling for giving me an idea :) .
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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Mon Sep 22, 2008 3:00 am

I think The_Pro is one of the best players in the world (him has found in short time an exceptional strategy for this game), I was sure that nobody would have exceeded the limit of 400,5pts.

congratulations (honestly) =D>

however..... ( :mrgreen: )

after every 60 hours I will add a number in the mysterious IMPOSSIBLE MISSION score:

4 _ _ , 5

very well, this is the contest of the mysterious and secrets :roll:

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Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Mon Sep 22, 2008 3:36 am

INNUENDO wrote:I´ve made my objective. Targets B and C :twisted: . That´s enough. Back to the studies. :) :)
sorry but....

Target B is missed because: stage 3, enemy n. 4 dead on the ground [score is 80 and not 84]

however, congratulations for target C, you are the first player that made it!

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