GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Golden Era Game of the Week
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GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby Marco Marocco » Mon Jun 18, 2012 4:29 pm

Golden Era Game of the Week – Game 3


The Game: Elevator Action

romname: elevator



1st Place on MARP: 150.650 by Skito


Deadline for submission to MARP: June 25, 2012 19.59 hours GMT



This game has been already in GEGOTW (viewtopic.php?f=20&t=11629) and, like Phoenix, also this game has a superb score here on MARP.
Differently from Kung Fu master and Phoenix, your fellow coordinator has little memories about this game, not much played in my city: I only played it on Italy vs France here on MARP and my score was very poor :( , also if I think this is a very interesting game !
Have fun !



"On deck" game: Frogger
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby DaLar » Mon Jun 18, 2012 6:48 pm

Love this game (one of the few pcb's I have in my collection)
Up to 52k for now (didn't say I was good at it..!) :)
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby kernzy » Mon Jun 18, 2012 7:01 pm

i have never played this game before!!
at first it looks like impossible mission on the c64.
pretty basic gameplay.
good luck everyone!!!
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby kernzy » Mon Jun 18, 2012 7:06 pm

first go, 4000 points. so you can't duck in the lift then?!!
ouch!
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby kernzy » Mon Jun 18, 2012 7:11 pm

2nd go...
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elevator.zip
(9 KiB) Downloaded 87 times
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby Alessandro.S » Mon Jun 18, 2012 8:32 pm

Haven't played this in ages, so before taking some sleep here's my first game... I will put up something better later (hopefully) :D
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alessandro.s_elevator_25300_wolf106.zip
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby mahlemiut » Tue Jun 19, 2012 12:59 am

Fell apart on stage 4. :(
Wolf145, SDL, 64-bit
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br_elevator_54000.zip
54,000, Wolf145
(133.41 KiB) Downloaded 82 times
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby BBH » Tue Jun 19, 2012 4:01 am

probably my first attempt at this since the last GEGOTW
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bbh_elevator_89500_wolf145.zip
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby Marco Marocco » Tue Jun 19, 2012 3:41 pm

Chad, are you going to show us something :) ?
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby kernzy » Tue Jun 19, 2012 6:46 pm

12 grand so far on the first building. what happens when the music changes? does it get harder/faster?
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby Chad » Tue Jun 19, 2012 7:01 pm

sure, i will try for a 120k but i can only muster a few 90ks now.
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ceh_elevator_97400_wolf145.zip
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby Alessandro.S » Tue Jun 19, 2012 7:26 pm

Tiny improvement - I keep switching keys for fire/jump on my laptop but haven't found a combo that prevents me from pressing the wrong key :x
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alessandro.s_elevator_30200_wolf106.zip
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby CrazyKongFan » Tue Jun 19, 2012 7:36 pm

Alessandro.S wrote:Tiny improvement - I keep switching keys for fire/jump on my laptop but haven't found a combo that prevents me from pressing the wrong key :x


Heh, I do the same thing on 2 button games. So much so that when I play Bubble Bobble, I map jump to be "up"...seems more natural to me that way (probably from playing it on the C-64 years ago)
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby mahlemiut » Tue Jun 19, 2012 7:49 pm

kernzy wrote:12 grand so far on the first building. what happens when the music changes? does it get harder/faster?

Yes.
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Re: GEGOTW 2012 - GAME 3: ELEVATOR ACTION

Postby kernzy » Tue Jun 19, 2012 8:55 pm

ok! lol!
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