yes, this is the topic about centipede(bootleg2) (compliant)

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negative1
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yes, this is the topic about centipede(bootleg2) (compliant)

Post by negative1 » Mon Sep 16, 2002 12:03 am

game : centipb2
score : 199898

notes : 3men+extra every 12k..../one of my best
games ever...lots of good saves...cleared the board
around 40k../delete .nvram and no sound to playback..
/ used mouse for movement+keyboard for firing...

version used : win61


i cant seem to upload it...
so here's the file..

http://www.negative1.net/test/rg1_centi ... _win61.zip

later

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ne gati ve 1
Last edited by negative1 on Thu Sep 26, 2002 11:59 am, edited 2 times in total.

negative1
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_thank_you_

Post by negative1 » Mon Sep 16, 2002 12:51 pm

to the person, that put the score, and
the file on the board..

i appreciate it..

later

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n eg ati ve 1

negative1
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[high_score] -> _centipede_(revision_2)_

Post by negative1 » Tue Sep 17, 2002 1:18 am

game : centipd2
score : 164929

notes : 3men+extras at 12k.../finally a decent game .../ delete .nvram and no sound to playback ../ mouse for movement + keyboard to shoot

version used : win61


i cant seem to upload it...
so here's the file..

http://www.negative1.net/test/rg1_centi ... _win61.zip

later

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ne gati ve 1

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dbh
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Post by dbh » Tue Sep 17, 2002 2:09 am

I can't seem to upload my file either, so here's a link. I watched your 199K game...hopefully watching this will give you some more ideas. Recorded on DOS MAME 0.36. Many thanks to Tommi for the DOS mouse drivers (it still doesn't feel quite like the real thing, but it's getting close).

http://www.thedonald.org/marp/dbh-centipb2-560358.zip

negative1
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_high_scores_

Post by negative1 » Tue Sep 17, 2002 11:52 am

hi mr hayes,

wow, thats a great game you played...
you managed the fleas and mushrooms on
the side really well..

although, i always have a problem keeping
it clear like that...and i noticed at times, the
single heads, just seem to come straight out
of the side (at the end)...i don't know how to stop
that..

also, is it better to lose a life near the extra, if you have 6 men,
or just keep playing, if you're on a roll?

finally, i'm not sure what the size limit is
on the replays, because most of mine are
getting to be around 500k, and yours was
over a meg, so that might be the issue..

i look forward to your future game replays...

i'm not sure how much better i can get, because
i seem to have hit the 'wall' for my game, somehow
my mushroom management isn't quite good enough yet.

later

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n e gati v e 1

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Re: _high_scores_

Post by negative1 » Tue Sep 17, 2002 4:47 pm

negative1 wrote:i'm not sure how much better i can get, because
i seem to have hit the 'wall' for my game, somehow
my mushroom management isn't quite good enough yet.

later

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n e gati v e 1
ok, i take that back...after looking at your replay,
i tried leaving the side open, and it worked for awhile,

in my replay, things get slow around 100k (the board is
cleared out)..and then things really pick up...

i dont' think this strategy works in the normal centipede,
because the heads don't all come down the right hand
side..oh well..


game : centipb2
score : 282663
notes : 3men+extras at 12k.../best game ever.../ delete .nvram and no sound to playback ../ mouse for movement + keyboard to shoot

version used : win61

later

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ne gati ve 1

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Post by dbh » Tue Sep 17, 2002 11:24 pm

wow, thats a great game you played... you managed the fleas and mushrooms on the side really well..
Thanks! Glad you enjoyed it and were able to pick up some tips to improve your own score, too.
although, i always have a problem keeping it clear like that...
Just keep practicing...it'll come.
and i noticed at times, the single heads, just seem to come straight out of the side (at the end)...i don't know how to stop that..
Yup, usually happened when I didn't keep the right-most column clear enough. Depending on the side feed speed, it's probably better to let them hit the botton and then try and live through the side feed.
also, is it better to lose a life near the extra, if you have 6 men, or just keep playing, if you're on a roll?
Generally, it is better to keep playing. It can be distracting to try and look up at the score to see how close you are to a free man. A split second like that can be the difference between finishing a wave or not.
i dont' think this strategy works in the normal centipede, because the heads don't all come down the right hand side..oh well..
You got it. In regular Centipede the heads come down all across the screen. However, the "other part" of the strategy in my recording was to keep the fleas from falling, too (for normal Centipede, I usually do NOT do that). It might benefit your regular Centipede scores if you try it, though. In one sense, it's the same idea of playing the "blob" style.

Donald

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_consistency_

Post by negative1 » Wed Sep 18, 2002 11:59 am

dbh wrote: Thanks! Glad you enjoyed it and were able to pick up some tips to improve your own score, too.
yes, thanks for the inspiration, i dont' know what it is, after not playing
this game for a few years, i usually don't play this well,
but i've improved to be more consistent in my scores,
at least until the 150k-200k range..
Just keep practicing...it'll come.
i think i've played this game for at least 6 hours
in a row the other day, and finally developed
an approach that helps..

if i play conservatively (slow) at first, i can extend
the game for awhile, until about 100k, but this is
a rather painstaking, and time consuming way to
play..however, it usually ends up deteroriating as the spider
speeds up, and the fleas keep falling.

..but if i play fast (let the fleas come out)...the game picks up,
and i get better practice on the full screen method, but i end up with a lower score, and die faster..

Yup, usually happened when I didn't keep the right-most column clear enough. Depending on the side feed speed, it's probably better to let them hit the botton and then try and live through the side feed.
in my game, i kept the side open, but the heads
STILL came out on the bottom...i'm not sure why...
they must have kept bumping into each other
all the way down..

Generally, it is better to keep playing. It can be distracting to try and look up at the score to see how close you are to a free man. A split second like that can be the difference between finishing a wave or not.
this brings up another point..

i'll admit, having a screen of poisoned mushrooms can
make it a lot easier to clear off the centipede/heads at
times...at other times it makes it worse..

i think dying at the appropriate time, can help,
by resetting the poisoned mushrooms..

any thoughts on that?
You got it. In regular Centipede the heads come down all across the screen. However, the "other part" of the strategy in my recording was to keep the fleas from falling, too (for normal Centipede, I usually do NOT do that). It might benefit your regular Centipede scores if you try it, though. In one sense, it's the same idea of playing the "blob" style.
Donald
trust me, i've tried, and tried (and tried)..

but i still haven't figured out the 'sweet' spot for
the mushrooms....even if i manage to keep the
fleas away for awhile, they always end up winning..
(not to mention the spider nailing me)..

anyways. you should try some of the other clones,
especially the 'super-centipede' from the arcade
classics, it might give you more of a challenge...

i've put up other high scores on the other revisions,
and bootlegs (like 'magic worm')..hope to see you
there also..

thanks for all the help..

later

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ne gati v e 1

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_my_best_game_so_far_

Post by negative1 » Thu Sep 19, 2002 6:48 am

game : centiped (version 3)
score : 362363

notes : 3men+extras at 12k.../FINALLY got the 'blob' strategy to work until 300k, and then the fleas attacked..best ever../delete .nvram and no sound to replay.../mouse to move+keyboard to shoot

version used : win61

i cant seem to upload it...
so here's the file..

http://www.negative1.net/test/rg1_centi ... _win61.zip

later

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ne gati ve 1

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Post by LN2 » Thu Sep 19, 2002 7:41 am

why is it you can't upload? Perhaps your ISP or personal firewall blocks the port needed for sending/outgoing?

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Post by DRN » Thu Sep 19, 2002 8:00 am

Negative 1, if you are having problems uploading try using the other form which is usually used if you're an aol user. That way you can lift your file directly off your webspace and onto marp and you won't have to keep posting your links on here. I sometimes get problems uploading (although not much recently) so I use that form and it works everytime. Give it a go.
Darren

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_isp_

Post by negative1 » Thu Sep 19, 2002 10:36 am

LN2 wrote:why is it you can't upload? Perhaps your ISP or personal firewall blocks the port needed for sending/outgoing?
hi ln2,

actually, it's kind of intermitent....sometimes it works,
and sometimes it doesn't..its not my isp..because
other uploads have worked..

i think it might be a file size issue?

also i'm on a dial-up connection, so that might
affect it also...i've noticed that when i use a
high speed connection it works fine.

i'm NOT on aol, and i've tried the other form,
and have had problems with that also..

i'll see what i can do..

thanks for the help..

later

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ne gati ve 1

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Post by LN2 » Thu Sep 19, 2002 2:22 pm

perhaps it's the time of "day" you are trying to upload. I have found there are certain times each day it doesn't work at all. I think the host this site is on is too laggy or has lots of packet loss from busy use certain times of the day so then uploads fail.

This server is on GMT I think, but confirmation of that would be nice to know.

I try to upload where it's the wee hours of the morning for the server....which conveniently for me means the late evening in the US.


..so perhaps you tend to try most uploads in that time period where it doesn't work very well, if at all...so try varying when you upload and perhaps you can find a time where it's good for you to upload more reliably since you state it sometimes works.

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Re: _my_best_game_so_far_

Post by negative1 » Thu Sep 19, 2002 5:52 pm

negative1 wrote: i cant seem to upload it...
so here's the file..


later

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ne gati ve 1
ok, someone has put it up on the board,

thanks again for the help..

later

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n eg ati ve 1

negative1
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Re: _my_best_game_so_far_

Post by negative1 » Thu Sep 19, 2002 10:54 pm

negative1 wrote:
ok, someone has put it up on the board,

thanks again for the help..

later

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n eg ati ve 1
i checked the file, and it was corrupted,
and so was the one on my site..

i've corrected the linked one on my site..

do i re-upload the file? or tell someone?

later

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n eg ati ve 1

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