Need a test done...

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mahlemiut
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Need a test done...

Post by mahlemiut »

So, I went and got a new (albeit cheap) PC last week. Now, with the next MAME release coming up in a few days, I thought I would see if I could set up proper cross-compiling for building WolfMAME binaries, rather than that Wine-based setup I previously used. I don't yet have Wine installed (and even if I did it would be set up for 32-bit applications), so I cannot test the resulting binary. It's a small single-driver build (supports only SSV games), but it is now 64-bit, so should give a nice speed boost over previous versions. Please test it out for me, and let me know if it works fine for you.

http://mahlemiut.marpirc.net/wolf184test.7z
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xelnia
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Re: Need a test done...

Post by xelnia »

Works fine for me. Says it's 183:

Code: Select all

Recorded using 0.183W (mame0183-700-gf3
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Re: Need a test done...

Post by mahlemiut »

Perfect. Thanks very much.
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Re: Need a test done...

Post by mahlemiut »

0.184 is now available, please let me know if there are any issues with it, remembering that I cannot test it. (I will, of course, test native Linux builds regularly)

https://github.com/mahlemiut/wolfmame/r ... ag/wolf184
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Re: Need a test done...

Post by Agodzilla »

Hi Barry,It seems that after rewriting as usual the record/playback.bat the game don't even starts,of course i have placed proper roms (and bios if needed) in proper folders,and if you double-click the mamearcade64 the games run normally(I use Win10 64bit)
It's just my fault or there is an issue? :oops:

by the way i rewrite the strings in the same way i always did:

mamearcade romname -record romname.inp -nvram_directory NUL

Thanks in advance
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Re: Need a test done...

Post by mahlemiut »

Filename is mamearcade64.exe now (the 64 is automatically added to the filename for 64-bit builds). Change mamearcade to mamearcade64 in the script and it should work. Will fix this soon in git.
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Re: Need a test done...

Post by Agodzilla »

Done,it works,thanx again :)
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