WCC8 week 5 : BUGGYBOY

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Re: WCC week 5 : BUGGYBOY

Postby sawys » Sun Jun 27, 2010 3:12 pm

Phil Lamat wrote:
GNU wrote:I think 100.000 pts can be targeted

Yes !
congrats Redstar


Hum hum... Désolé mais j'ai franchi la barre des 100.000 sur le clône ce matin à 9h27 heure française (précisemment 101.420 et il y a encore de la marge) mais j'ai préféré garder ma "trouvaille" pour plus tard d'autant plus que j'étais absent toute la journée toujours pour continuer mon déménagement ;-)

Reste plus qu'à appliquer ma nouvelle stratégie sur l'offroad avec la rom parent ^^

J'arrive RedStar :-)
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Re: WCC week 5 : BUGGYBOY

Postby sawys » Sun Jun 27, 2010 3:13 pm

IIOPAII wrote:well, i try all posibles configurations on MAME to play buggyboy, but he works only at 60% 70% speed recording.

Tx all for adverstiment, but really can`t play this week.

Lucky for all.


And what about the clone ? Does it work better or not ?
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Re: WCC week 5 : BUGGYBOY

Postby sawys » Sun Jun 27, 2010 5:25 pm

Raaaaaah !

Je viens de faire une partie à 98.070 en perdant devant la ligne d'arrivée :cry:
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Re: WCC week 5 : BUGGYBOY

Postby GNU » Mon Jun 28, 2010 7:37 am

I confirmed RedStar's last replay, but the exact score is 107950 instead of 107850.
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Re: WCC week 5 : BUGGYBOY

Postby Phil Lamat » Mon Jun 28, 2010 9:05 am

J'ai changé le score à 107.950, je te laisse (re)confirmer.
Et en plus il tombe à l'eau le bougre !

Merci GNU.
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Re: WCC week 5 : BUGGYBOY

Postby Haze » Mon Jun 28, 2010 10:20 am

IIOPAII wrote:well, i try all posibles configurations on MAME to play buggyboy, but he works only at 60% 70% speed recording.

Tx all for adverstiment, but really can`t play this week.

Lucky for all.


Sorry but you really need to upgrade, any half decent PC made in the last 3-4 years can run it with no problem, it was a shame to see the Versus Net round cancelled over performance issues, and I'd hate to see the same happen with this because it would be really good to see some replays of the other courses, I'd deemed them nearly impossible to complete myself (I've managed to finish offroad in the past)

In this case the clone will give roughly double the performance of the 3-screen parent set, which takes it to around 500% speed on my system... This isn't even a driver that the dev team consider especially slow at the moment.
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Re: WCC week 5 : BUGGYBOY

Postby IIOPAII » Mon Jun 28, 2010 11:03 am

Sorry but you really need to upgrade, any half decent PC made in the last 3-4 years can run it with no problem


Yeah, this is the problem i know. And for that i`nor play this week.

Nonetheless I understand that it has to be played game that they were not emulated before.
But I believe that in a competition there must be chosen games that work without needed from a great computer.

This one clear that I do not go away to buying a new PC to play the BuggyBoy, this computer me works perffectamente in my daily obligations.

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Re: WCC week 5 : BUGGYBOY

Postby Phil Lamat » Mon Jun 28, 2010 6:43 pm

IIOPAII wrote:But I believe that in a competition there must be chosen games that work without needed from a great computer.


I didn't think there could be a problem with this one : I've tested it also on my 5 years old PC and also got 100%.
I feel sad you can't defend your chance on this #-o
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Re: WCC week 5 : BUGGYBOY

Postby Phil Lamat » Mon Jun 28, 2010 6:46 pm

2nd bonus point to Redstar, leader on day #4 with 107.950

And it would be hard to prevent him from getting the 3rd point, now he have 114.590 ...
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Re: WCC week 5 : BUGGYBOY

Postby IIOPAII » Mon Jun 28, 2010 6:57 pm

I do not need to apologize for anything, only I assume that my PC is not the sufficiently powerful thing to play this rom.

Phill I have never had a position of assault in this topic.

Simply I cannot play it and assume it.
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Re: WCC week 5 : BUGGYBOY

Postby GNU » Tue Jun 29, 2010 1:31 pm

Phil Lamat wrote:Tu comptes te joindre à la course ?


Non désolé. Peu de temps libre + coupe du monde + New super mario bros Wii = non participation ^^
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Re: WCC week 5 : BUGGYBOY

Postby Phil Lamat » Tue Jun 29, 2010 2:27 pm

GNU wrote:+ coupe du monde ^^


j'espère que t'as bien profité du fabuleux Paraguay-Japon
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Re: WCC week 5 : BUGGYBOY

Postby sawys » Tue Jun 29, 2010 2:37 pm

Phil Lamat wrote:2nd bonus point to Redstar, leader on day #4 with 107.950

And it would be hard to prevent him from getting the 3rd point, now he have 114.590 ...


Dommage j'ai toujours un train de retard ^^

En tous cas, excellentes les trouvailles des ballons. J'étais certain qu'il y en aurait 2 par stage et tu les as tous dégotés. Tu as dû t'en prendre des gamelles pour les trouver tous ^^ Moi je n'ai pas eu la patience de tous les chercher...
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Re: WCC week 5 : BUGGYBOY

Postby GNU » Tue Jun 29, 2010 3:54 pm

Phil Lamat wrote:
GNU wrote:+ coupe du monde ^^

j'espère que t'as bien profité du fabuleux Paraguay-Japon


Dommage qu'ils (les japs) n'aient pas montré les mêmes qualités collectives que contre le Danemark.
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Re: WCC week 5 : BUGGYBOY

Postby sawys » Tue Jun 29, 2010 8:43 pm

M'énerve ce jeu... Entre les ralentissements qui viennent d'apparaître suite à la surchauffe de mon ordi ET le fait que la vitesse se change toute seule !! Du coup il faut vite rechanger de vitesse... C'est pas cool pour jouer !
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