Space Invaders World Record

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Space Invaders World Record

Postby LordGaz » Fri Feb 22, 2002 12:30 pm

I heard a report once (around 1980) that the Space Invaders world record had been beaten, it was reported as two and a half million. Does anyone know if this is correct, there seems to be too much of a random factor in the enemy firing to make this believable. Thanks.
<p>

Regards, Gaz.

--
garyjlee@hotmail.com
LordGaz
 

Postby Mark Longridge » Fri Feb 22, 2002 12:30 pm

Highest proven MAME score is 41,260 by Franklin Cruz.<p>

Highest score at Funspot was 48,480 by Perry Rodgers, set in the
summer of 2000.

<p>

Guinness Record was by Sonny Shum, he scored 29,090.

<p>

Of course higher scores are possible, but I think the limit would be
around 200K. Over 2 million is pure BS.

--
zero1@look.ca
Mark Longridge
 

Postby Joe Ledesma » Fri Feb 22, 2002 12:30 pm

I think anything is possible on Space Invaders, sorry. :)

--
JoeyL21988@yahoo.com
Joe Ledesma
 

Postby BeeJay » Fri Feb 22, 2002 12:30 pm

Hmm.... when I was back in high-school in '80 I watched one of the guys I went to school with score 70k on Space Invaders Part 3.

<p>

However, I have yet to see the particular version of Space Invaders
Part 3 that we had in the local arcade.

<p>

After completing the 1st stage it gave the opportunity for entering
your name.

<p>

The stage number was included in the graphics of the protective bases.

<p>

Every 3rd stage the invaders didn't move and you had a time limit to
shoot them all - with 1000 bonus points for getting them all within
the time limit.

<p>

The "rainbow" bonus was worth 1000 points and consisted of the screen
being "split in 2" vertically by a zig-zag line and then filled in an
anti-clockwise spiral from the middle of the screen by what looked
like stylised paw prints.

<p>

The motherships alternated between 300 point standard motherships,
assuming you were counting your shots, and 500 point flashing
motherships.

<p>

It was far-and-away the best version from a player perspective
because it never got impossibly difficult and had the best bonuses
for the "rainbow" bonus. It was also the only version I saw that had
the 1000 point timed stages every 3rd stage.

<p>

Cheers,
BeeJay.

--
mamester@i4free.co.nz
BeeJay
 

Postby Mark Longridge » Sat Feb 23, 2002 12:30 pm

I just played "Space War Part 3". It seems just as you describe beejay.

<p>

You can download the roms from here:

<p>

http://www.andywarne.pwp.blueyonder.co.uk/techpage.htm

<p>

I could only get it to work in mame32 version 35, so of course
it also works with mame35 dos version and the TG versions based
on mame35.

<p>

Play the rom as invadpt2.

<p>

Mark

--
zero1@look.ca
Mark Longridge
 

Postby Mark Longridge » Sat Feb 23, 2002 12:30 pm

Looks like that web page is out of date.
<p>

Space War Part 3 is actually already supported in the recent
versions of mame as "spacewr3".

--
zero1@look.ca
Mark Longridge
 

Postby Graham Hawkins » Sat Feb 23, 2002 12:30 pm

According to KLOV the record (for non-stop play) is "38 hours and 37 minutes and an accumulation of 1,114,000 points (111 roll overs, averaging three rolls an hour)".
http://www.klov.com/S/Space_Invaders.html

<p>

But what is the "Stratford Record"??

--
horsie@ihug.co.nz
Graham Hawkins
 

Postby Joe Ledesma » Sat Feb 23, 2002 12:30 pm

I'd assume it was a name of a town/city, but I don't really know :)

--
JoeyL21988@yahoo.com
Joe Ledesma
 

Postby BeeJay » Wed Feb 27, 2002 12:30 pm

Space War III - hm.... I'll have to check that out sometime soon since that was the version of Space Invaders I most enjoyed playing as a "ahem"... youngster.....<p>
BeeJay.

--
mamester@i4free.co.nz
BeeJay
 


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