**vote for ghouls** second try

Archive of the old message board

Moderator: Chad

MKL

Post by MKL »

If I understand correctly, your proposal is that player starts with 5
lives at his disposal and only uses those but is allowed to repeat
last level of round 2. You say that this would prevent from having
overlong games because player would eventually lose the 5 lives.

<p>

If you watch the inp I recently uploaded (romset ghoulsj) you'll find
out that I've lost my first life at 500k and eventually scored
2,224,700 points with only 6 lives lost... For your information, the
inp lasts around 8 hours...

--
m_nassivera@yahoo.it
Francois Daniel

Post by Francois Daniel »

Hello
<p>

>A real alternative is this: points from repetition are not counted
and only actual points count, without any sort of bonus.

<p>

I agreed

<p>

>In order to get maximum points best players will have to die on
purpose in some strategic areas. It goes without saying that best
players will finish the game on their *last* life, because they will
have wasted all the other ones to get more points. This strategy does
require skill, that's why this proposal should be taken into account.

<p>

I think the same. Leeching is a matter of skill. For Rygar, only the
bests players can lose all lives safe one on stage 17 and finish the
10 stages who follow. For Ghouls, I don't really think we can get
many lives with standard leeching. So, we must have only the best
strategy.

<p>

>Of course, this holds for all other games without a life-bonus at
the end...

<p>

As for Rygar :-)

<p>

>The game-finished-with-one-life attitude has no longer reason to
exist for such games. Sadly...

<p>

Yes its sad :-( Because of that, in our french scoring News
Group 'news://news.zoo-logique.org/jeuxvideo.records', we use the
rule I'd apply in the Olympiads : ranking are made by stage reach
then by score. So, only players who finished a game are in the 1st
place.

<p>

So, now, what we made for Ghouls ?

<p>

François

--
francois-daniel@libertysurf.fr
MKL

Post by MKL »

Just one rule: points from voluntary or involuntary repetition of 5th
level of round 2 are not counted.

<p>

(Predictably, highest scores will be around 450k)

<p>

Michele

--
m_nassivera@yahoo.it
FD

Post by FD »

Yes, I think its the better thing to made. How we proceed to make the
changes.

<p>

François

--
francois-daniel@libertysurf.fr
Chad

Post by Chad »

A Vote, winning vote, and then a retallying of the new scores of the
recordings sent to an editor would impliment the scheme. There are
more questions to be answered, what qualifies "involentary"
repetition? What if you're on the first repeat but seem to miss the
special weapon/armour, how will the confirmer know to count that
repetition or not, there's a lot of grey area in determining if
someone intentionally missed the special stuff in order to get one
more repetition. Or does involentary repetition mean you only count
one cycle, but if they do repeat which of the repetitioned cycles do
you count, the first, second, last, lowest, highest, etc...?

--
churritz@crash.cts.com
MKL

Post by MKL »

What I meant is that the points collected in the repetition should
not be counted, no matter if the repetition itself is voluntary or
not. This means that the score counter should be stopped when player
first gets the key of 5th level of round 2. If he manages to finish
the game (no matter after how many repetitions), then 10k points (=
Lucifer) are added.

<p>

A confirmer just has to take notice of the score at the end of 5th
level of round 2 and see if the game has been finished.

--
m_nassivera@yahoo.it
FD

Post by FD »

I agreed with Michele.
<p>

François

--
francois-daniel@libertysurf.fr
Chad

Post by Chad »

good deal. only two repetitions allowed. and i guess if you fail to
have the weapon you don't get the lucifer bonus, and your score
stops, sounds reasonable.

--
churritz@crash.cts.com
MKL

Post by MKL »

Good! Let's make it operative, then.

--
m_nassivera@yahoo.it
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