T13 - Round 4 - batcir

Discussion about MARP's Tournaments

Moderator: giro-X

User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

CPS-2 games have never had issues before. I'd just make sure they aren't using default NVRAM.
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
giro-X
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 582
Joined: Sun Dec 12, 2010 10:00 am
Location: Italy
Contact:

Re: T13 - Round 4 - batcir

Post by giro-X »

Ladies and gentlemen!
(I'd say... more gentlemen... :D )
I've solved up to now every trouble with past Battle Circuit INP of yours.

Get a refresh on the ranking of this game only 8)

Code: Select all

Round 4 - batcir

#  Name                   Score    TP Day 7    TP Day 28    Status
1  SFCHAMPION           1681400          12          100    OK
2  mahlemiut            1480600          10           88    OK *claimed 1460800*
3  Mr. Kelly R. Flewin   655300           8           38    OK
4  Krj                   626200           7           37    OK *finally :)*
5  AGODZILLA@AIVA        537000           6           31    OK
6  xelnia                427000           5           25    OK
7  Fordy                 422000           4           25    OK
8  kernzy                212500           3           12    OK
User avatar
simpsons99
MARP Seer
MARP Seer
Posts: 740
Joined: Mon May 16, 2011 3:23 am
Location: Snohomish Washington
Contact:

Re: T13 - Round 4 - batcir

Post by simpsons99 »

what has changed on this rom set since wolf 142 .. I can not get it to work with 152 or others but wolf106 and wolf142 works fine?
If you have a FB Account I'm Brian Allen
On KLOV and other sites I'm Simpsons99
Arcade Game Scores
DKJR 1,073,800 Level F Kill screen !
DK3 TG MED Skill Level 1,365,000 Level 80?
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

giro-X wrote:Important notice

The romset name is: batcir
BUT
To make the game work properly, you need also the romset: qsound
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
simpsons99
MARP Seer
MARP Seer
Posts: 740
Joined: Mon May 16, 2011 3:23 am
Location: Snohomish Washington
Contact:

Re: T13 - Round 4 - batcir

Post by simpsons99 »

TY
mahlemiut wrote:
giro-X wrote:Important notice

The romset name is: batcir
BUT
To make the game work properly, you need also the romset: qsound
If you have a FB Account I'm Brian Allen
On KLOV and other sites I'm Simpsons99
Arcade Game Scores
DKJR 1,073,800 Level F Kill screen !
DK3 TG MED Skill Level 1,365,000 Level 80?
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

Watched SFCHAMPION's INP. Definitely requires default NVRAM. MARP general rules require no NVRAM to be present.
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
giro-X
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 582
Joined: Sun Dec 12, 2010 10:00 am
Location: Italy
Contact:

Re: T13 - Round 4 - batcir

Post by giro-X »

mahlemiut wrote:Watched SFCHAMPION's INP. Definitely requires default NVRAM. MARP general rules require no NVRAM to be present.
Re-checked, thanks. Wolf B. has the truth.
(The score was also confirmed in Marp, whoops.)
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

Starting to get the groove back... ;)
Attachments
br_t13-batcir_2218700.zip
Stage 6, lost to Zipang. 2,218,700. T13, SDL, 64-bit
(968.39 KiB) Downloaded 680 times
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

Shoulda used another Death Blow... #-o

Have to post a link - just crept past the 1MB limit.

http://mahlemiut.marpirc.net/br_t13-batcir_2681400.7z
2,618,400. Stage 7. SDL, 64-bit
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

Slight improvement. Lost to Pluto. I hate Pluto. ;)

http://mahlemiut.marpirc.net/br_t13-batcir_2808300.zip
2,808,300. Stage 7 boss. Still needs work. T13, SDL, 64-bit
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
giro-X
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 582
Joined: Sun Dec 12, 2010 10:00 am
Location: Italy
Contact:

Re: T13 - Round 4 - batcir

Post by giro-X »

For saulonpb: I don't know if this is the reason why Battle Circuit is not working to you on wolf 0.152, but I repeat it, in the case you may have not noticed.
giro-X wrote:Important notice

The romset name is: batcir
BUT
To make the game work properly, you need also the romset: qsound
Since we are trying to limit as much as possible the use by players of the 0.106 version of WolfMAME,
:arrow: troubles in running the application with the proper game are not a valid reason to switch version, because it can always be fixed so our aim would be to be able to run it (it would rather be troublesome for some users to run "ancient" versions of MAME, not the newest).
:arrow: when then the application is running properly, if the recording speed is too slow, you are permitted to use older version, but we should see first an example of "bad" recording with speed troubles.
User avatar
simpsons99
MARP Seer
MARP Seer
Posts: 740
Joined: Mon May 16, 2011 3:23 am
Location: Snohomish Washington
Contact:

Re: T13 - Round 4 - batcir

Post by simpsons99 »

He is always trying to make his own rules
giro-X wrote:For saulonpb: I don't know if this is the reason why Battle Circuit is not working to you on wolf 0.152, but I repeat it, in the case you may have not noticed.
giro-X wrote:Important notice

The romset name is: batcir
BUT
To make the game work properly, you need also the romset: qsound
Since we are trying to limit as much as possible the use by players of the 0.106 version of WolfMAME,
:arrow: troubles in running the application with the proper game are not a valid reason to switch version, because it can always be fixed so our aim would be to be able to run it (it would rather be troublesome for some users to run "ancient" versions of MAME, not the newest).
:arrow: when then the application is running properly, if the recording speed is too slow, you are permitted to use older version, but we should see first an example of "bad" recording with speed troubles.
If you have a FB Account I'm Brian Allen
On KLOV and other sites I'm Simpsons99
Arcade Game Scores
DKJR 1,073,800 Level F Kill screen !
DK3 TG MED Skill Level 1,365,000 Level 80?
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

Just a bit of fun, I enjoy using Yellow Iris, but find it a bit more difficult. So this is a bit more sucky, but was fun. :)

http://mahlemiut.marpirc.net/br_batcir_iris_2m.zip
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

Better score... slowly getting there...

http://mahlemiut.marpirc.net/br_t13-batcir_3002600.zip
3,002,600. Stage 7. Still hate Pluto. And Asura. :/ T13, SDL, 64-bit
- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
mahlemiut
Editor
Posts: 4183
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: T13 - Round 4 - batcir

Post by mahlemiut »

Marginal improvement... Need to stop the stupid deaths.

http://mahlemiut.marpirc.net/br_t13-batcir_3088200.zip
3,088,200. Stage 7. Rank S x3.
- Barry Rodewald
MARP Assistant Web Maintainer
Image
Post Reply