T12 - Round 1 - Mad Shark

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Larcen Tyler
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Re: T12 - Round 1 - Mad Shark

Post by Larcen Tyler »

376,530

Something smells awful on here. I dunno if it's me or if I....


Oh wait, that's my score...
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Marco Marocco
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Re: T12 - Round 1 - Mad Shark

Post by Marco Marocco »

2217720, stage 5 in the space
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Re: T12 - Round 1 - Mad Shark

Post by kernzy »

forgot to add my score here...
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Re: T12 - Round 1 - Mad Shark

Post by empardopo »

Updated rules in its corresponding post!

It's not mandatory upload score in each post but now It's mandatory upload the score to MARP and add in the description the word "T12".
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Re: T12 - Round 1 - Mad Shark

Post by ballas »

1225980
KVD
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Johannesburg
SOUTH AFRICA
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CrazyKongFan
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Re: T12 - Round 1 - Mad Shark

Post by CrazyKongFan »

Larcen Tyler wrote:376,530

Something smells awful on here. I dunno if it's me or if I....


Oh wait, that's my score...
wait till I submit a score...yours won't seem so awful :mrgreen:
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Re: T12 - Round 1 - Mad Shark

Post by 1up »

saulonpb2
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Re: T12 - Round 1 - Mad Shark

Post by saulonpb2 »

mahlemiut wrote:
Naughty, naughty. Highest valid score is now 1,867,950.
why my score is dont valid??
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Re: T12 - Round 1 - Mad Shark

Post by mahlemiut »

saulonpb2 wrote:
mahlemiut wrote:
Naughty, naughty. Highest valid score is now 1,867,950.
why my score is dont valid??
Autofire. Not allowed, unless enabled by default.
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Re: T12 - Round 1 - Mad Shark

Post by saulonpb2 »

Naughty, naughty. Highest valid score is now 1,867,950.[/quote]

why my score is dont valid??[/quote]
Autofire. Not allowed, unless enabled by default.[/quote]

i am with keyboard try this.

http://replay.marpirc.net/inp/4/d/e/snp ... olf106.zip
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Re: T12 - Round 1 - Mad Shark

Post by simpsons99 »

saulonpb2 wrote:
Naughty, naughty. Highest valid score is now 1,867,950.
why my score is dont valid??[/quote]
Autofire. Not allowed, unless enabled by default.[/quote]

i am with keyboard try this.

http://replay.marpirc.net/inp/4/d/e/snp ... olf106.zip[/quote]
O.k. i watched your recording... For using a KeyBoard your firing about 99 percent of the time.. Making me think you had something holding the fire key down?

No matter what thats a great game you had there.

I don'nt know Marp's rules on this. Maybe it should be looked into?
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Re: T12 - Round 1 - Mad Shark

Post by mahlemiut »

saulonpb2 wrote:i am with keyboard try this.

http://replay.marpirc.net/inp/4/d/e/snp ... olf106.zip
Looks fine to me. Score confirmed.

The -iv 1 commandline switch is good for detecting autofire :)
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Re: T12 - Round 1 - Mad Shark

Post by simpsons99 »

Love to know why the standings for the games are not being updated.. Most of my scores have not be added or have'nt been updated.
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DKJR 1,073,800 Level F Kill screen !
DK3 TG MED Skill Level 1,365,000 Level 80?
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Re: T12 - Round 1 - Mad Shark

Post by empardopo »

The standings for the games will be updated on every friday! If possible a couple of times a week! :D
Sorry for the inconveniences!

Greetings,
Empardopo.
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Re: T12 - Round 1 - Mad Shark

Post by ballas »

Currently on 1,603,890
KVD
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SOUTH AFRICA
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