T12 - Round 1 - Mad Shark

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empardopo
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T12 - Round 1 - Mad Shark

Post by empardopo » Mon Dec 31, 2012 10:18 pm

The T12 starts to 00:00 GMT+1 (7days)

In this first round the game to play is Mad Shark (madshark) chosen by edusword.

MARPs record: 7,001,980 by WRX2 at 03 Aug 03 15:10:48

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Good luck everybody.

Note:
+ 15 extra points if any player reach the MARP's record
+ It's mandatory to upload the scores in this post. If you want, you can do so at MARP.

Final Standings
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Updated on 2012/02/27

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kernzy
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Re: T12 - Round 1 - Mad Shark

Post by kernzy » Mon Dec 31, 2012 11:16 pm

OH NO!!!!!
:lol:
good luck everybody!!
:D

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Re: T12 - Round 1 - Mad Shark

Post by kernzy » Mon Dec 31, 2012 11:23 pm

my arm is tired already.
it's quite mindless. sweep left and right and press fire as fast as possible. if i could use autofire i'd play it more... :(
after just a couple of minutes, i started using 2 fingers alternatively to fire, but it feels "false"...

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Re: T12 - Round 1 - Mad Shark

Post by edusword » Tue Jan 01, 2013 8:36 am

You are too weak, kernzy ;) :mrgreen:

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Re: T12 - Round 1 - Mad Shark

Post by kernzy » Tue Jan 01, 2013 9:56 am

lol!!
8)

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Re: T12 - Round 1 - Mad Shark

Post by edusword » Tue Jan 01, 2013 1:02 pm

My first score!!

3.774.510 - Final Boss (first loop)
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INP WolfMAME 0.141:
http://replay.marpirc.net/inp/b/8/b/esw ... olf141.zip

Greetings!

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Re: T12 - Round 1 - Mad Shark

Post by Fordy » Tue Jan 01, 2013 3:14 pm

Well here's my first go - I'll see if I can improve as the week goes along. Do I need to put the inp here as well??
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kernzy
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Re: T12 - Round 1 - Mad Shark

Post by kernzy » Tue Jan 01, 2013 7:43 pm

i can't avoid the orang bullets!!!
any advice edusword??
#-o #-o

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Re: T12 - Round 1 - Mad Shark

Post by saulonpb2 » Tue Jan 01, 2013 8:10 pm

The Expert keyboard

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Re: T12 - Round 1 - Mad Shark

Post by edusword » Tue Jan 01, 2013 8:16 pm

kernzy wrote:i can't avoid the orang bullets!!!
any advice edusword??
#-o #-o
The orange bullets can't see as good as desirable in the first plays, I know it. But after some plays, you will see the bullets without any problem, don't worry ;)
It's difficult to give any advice playing this game. The reflex is very very important! The only advice is to use the blue laser EVERY TIME.

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Re: T12 - Round 1 - Mad Shark

Post by kernzy » Tue Jan 01, 2013 8:48 pm

cheers mate. i watched saulo's game. it's bad when you gain firepower then die!!!
it's more enjoyable now :D
cheers!!

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Re: T12 - Round 1 - Mad Shark

Post by kernzy » Tue Jan 01, 2013 10:48 pm

when i rotate the screen for maximum play area, i only get 80% of the screen. the bottom quarter is black.... :(

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Re: T12 - Round 1 - Mad Shark

Post by ballas » Wed Jan 02, 2013 3:03 pm

Just to double check, can we submit to MARP as we did with past tournaments with T12 in the description? I'm on 1094940 for now.
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Re: T12 - Round 1 - Mad Shark

Post by Zerstorung » Wed Jan 02, 2013 3:31 pm


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Re: T12 - Round 1 - Mad Shark

Post by kernzy » Wed Jan 02, 2013 5:21 pm

824240
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