Search found 96 matches

by edusword
Tue Jan 08, 2013 2:56 pm
Forum: MARP Tournament
Topic: T12 - Round 2 - Galaga
Replies: 33
Views: 48973

Re: T12 - Round 2 - Galaga

kernzy wrote:lol. wolf147 is not playing galaga either. i see the "loading" banner for a second, then it goes back to original screen after 1 second... :(
It works perfectly to me using wolf147 and wolf141
by edusword
Tue Jan 08, 2013 2:51 pm
Forum: MARP Tournament
Topic: T12 - Rules and Games - Clasification
Replies: 91
Views: 112743

Re: T12 - Rules and Games

The games were selected by a lottery!! I don't even want to enter into the debate that five games were *randomly* selected by your comrades (including Chopper I, after the WR fiasco). Actually, I'm more impressed that THREE + ONE games are vertical shooters (Mad Shark, Chopper I, Ketsui plus Galaga...
by edusword
Tue Jan 08, 2013 11:58 am
Forum: MARP Tournament
Topic: T12 - Round 5 - Chopper 1
Replies: 28
Views: 43285

Re: T12 - Round 5 - Chopper 1

The original arcade machine settings are the setting we must use in this tournament: - Difficulty: Normal - Bonus Live: 50K and 100K The default settings of MAME 0.141 are the following (we need to change them): - Difficulty: Normal - Bonus Live: 50K, 100K, 100K+ The default settings of MAME 0.106 a...
by edusword
Tue Jan 08, 2013 11:42 am
Forum: MARP Tournament
Topic: T12 - Round 5 - Chopper 1
Replies: 28
Views: 43285

Re: T12 - Round 5 - Chopper 1

My current MARP record should not be taken into account. That record was played using the default settings of last versions of MAME (a lot of extra lifes). Using the original arcade machine default settings (only 2 extra lives) the maximum score is less than 1.500.000 points.
by edusword
Mon Jan 07, 2013 5:07 pm
Forum: MARP Tournament
Topic: T12 - Round 5 - Chopper 1
Replies: 28
Views: 43285

Re: T12 - Round 5 - Chopper 1

Please, empardopo, the change of default settings is required!!!!!!! We need only 2 extra lives, as in the original arcade machine!!
by edusword
Mon Jan 07, 2013 4:53 pm
Forum: MARP Tournament
Topic: T12 - Rules and Games - Clasification
Replies: 91
Views: 112743

Re: T12 - Rules and Games

empardopo, please... take into account what I said when I chose the game CHOPPER I. The default settings in last versions of MAME are incorrect. The default settings of the original arcade machine are only 2 extra lives. This is required in order to avoid the last boss leeching!!!! And other questio...
by edusword
Sun Jan 06, 2013 6:44 pm
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

For the stage one car, you must destroy every enemy that appears from the start of the stage up to the area where the car appears. You must also have the last of the enemies destroyed before the car appears on screen. That's not correct! I've been making tests detroying all the enemies, but the car...
by edusword
Sat Jan 05, 2013 6:40 pm
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

Maybe my last play of this first round...

7.642.580 - Stage 2-4 boss
Image

INP WolfMAME 0.141
http://replay.marpirc.net/inp/3/7/a/esw ... olf141.zip
by edusword
Sat Jan 05, 2013 5:24 pm
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

The first stage bonus car doesn't appear in my games NEVER... so maybe it is not random. The cars of the three stage appear in my games sometimes, but I think all my games are very similar, using the same patterns and the same shoot type and number of bombs.
by edusword
Sat Jan 05, 2013 3:41 pm
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

As I said before, the 50.000 points cars are random (I think so). But there is a hidden star (50.000 points) at stage 1 and other one at stage 4. Shooting a concrete part of the screen during a lot of time is required. The cars can appear at stage 1 (only one car) and stage 3 (one, two or three cars...
by edusword
Sat Jan 05, 2013 3:11 pm
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

Anybody knows how to get consistantly the 50k bonus on round 1, or is it just random ? Yo need to shoot (using the blue laser) a lot of time in a concrete point of the screen in order to get a 50.000 bonus points star. If you see my INP you can see how to get that easily. There is another hidden st...
by edusword
Sat Jan 05, 2013 11:23 am
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

Mad Shark is a great shooter! :D
by edusword
Tue Jan 01, 2013 8:16 pm
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

i can't avoid the orang bullets!!! any advice edusword?? #-o #-o The orange bullets can't see as good as desirable in the first plays, I know it. But after some plays, you will see the bullets without any problem, don't worry ;) It's difficult to give any advice playing this game. The reflex is ver...
by edusword
Tue Jan 01, 2013 1:02 pm
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

My first score!!

3.774.510 - Final Boss (first loop)
Image

INP WolfMAME 0.141:
http://replay.marpirc.net/inp/b/8/b/esw ... olf141.zip

Greetings!
by edusword
Tue Jan 01, 2013 8:36 am
Forum: MARP Tournament
Topic: T12 - Round 1 - Mad Shark
Replies: 65
Views: 95075

Re: T12 - Round 1 - Mad Shark

You are too weak, kernzy ;) :mrgreen: