Search found 675 matches
- Mon Dec 16, 2002 10:44 am
- Forum: Playbackability
- Topic: Kaiser Knuckle (kaiserkn)
- Replies: 2
- Views: 1624
Kaiser Knuckle (kaiserkn)
http://marp.retrogames.com/inp/krf_kaiserkn_541500_win61.zip Plays back to 541,400. Only a petty difference. :D Tried in XMAME 0.61. Other clone recordings of Kelly's play back fine. http://marp.retrogames.com/index.cgi?mode=search&short=^kaiserkn$&table=y&per_game=1000&tourn=0
- Fri Dec 13, 2002 7:01 am
- Forum: Playbackability
- Topic: Super Pool III (spool3i)
- Replies: 2
- Views: 1648
Super Pool III (spool3i)
http://marp.retrogames.com/inp/ddr_spool3i_58700_mame54.zip http://marp.retrogames.com/index.cgi?mode=search&short=^spool3i$&table=y&per_game=1000&tourn=0 Only plays back to 58500. Tried with XMAME - esekappa's attempts with other clones playback fine. (Can't get the above URL worki...
- Mon Dec 02, 2002 4:06 am
- Forum: Week Challenge Championship
- Topic: WCC2 week 3: Super Sprint [ssprint]
- Replies: 4
- Views: 4652
- Fri Nov 29, 2002 12:37 pm
- Forum: Week Challenge Championship
- Topic: WCC2 week 2:Phozon (phozon)
- Replies: 21
- Views: 21586
- Fri Nov 29, 2002 7:10 am
- Forum: Regulation Play
- Topic: MAME 0.62 Game Changes
- Replies: 1
- Views: 2233
- Fri Nov 29, 2002 5:23 am
- Forum: Week Challenge Championship
- Topic: WCC2 week 2:Phozon (phozon)
- Replies: 21
- Views: 21586
- Tue Nov 26, 2002 9:38 am
- Forum: General
- Topic: Super High Impact (shimpact)
- Replies: 6
- Views: 4271
- Tue Nov 26, 2002 5:27 am
- Forum: General
- Topic: Super High Impact (shimpact)
- Replies: 6
- Views: 4271
- Mon Nov 25, 2002 12:31 pm
- Forum: General
- Topic: Super High Impact (shimpact)
- Replies: 6
- Views: 4271
Thanks for the reply. Would it be possible to reopen it. Perhaps you can answer this also: Why do some of the American Football games show score lines where a perfectly good points-system is available (High Impact for example)? Score lines do not differenciate between terrible game play with luck &a...
- Mon Nov 25, 2002 11:09 am
- Forum: General
- Topic: Super High Impact (shimpact)
- Replies: 6
- Views: 4271
Super High Impact (shimpact)
Could someone please explain why Super High Impact (shimpact) was archived? I have looked through the board but have been unable to locate a reason.
There are some significantly worse versions of American Football out there. (Why football? It's played with the hands!)
There are some significantly worse versions of American Football out there. (Why football? It's played with the hands!)
- Mon Nov 11, 2002 9:00 am
- Forum: General
- Topic: Nothing to do with MAME / MARP !
- Replies: 5
- Views: 3367
- Fri Nov 01, 2002 6:12 am
- Forum: Playbackability
- Topic: The Invaders (tinv2650)
- Replies: 0
- Views: 1331
The Invaders (tinv2650)
Hi all, Just thought I'd let you know my findings. With XMAME, The Invaders will not playback correctly unless the frame skip used is the same as that recorded. If, while playing, some of your shots seem to go through the aliens, you're not running at frameskip 0 - the collision detection is somehow...
- Thu Oct 10, 2002 11:09 am
- Forum: General
- Topic: Why Can't I Download Phil Lamat's Inp's
- Replies: 5
- Views: 3236
- Mon Sep 30, 2002 10:15 am
- Forum: General
- Topic: Astro Fighter 10K fuel bonus
- Replies: 0
- Views: 1993
Astro Fighter 10K fuel bonus
Has anyone else been able to get a 10k bonus on Astro Fighter's fuel ship? I have two inps (one on MARP under astrof) that show this bonus occuring. I have not been able to establish the reason why I got the bonus & was wondering if anyone else could shed some light? On one I get the bonus at th...
- Fri Sep 27, 2002 4:21 pm
- Forum: Regulation Play
- Topic: General MARP rule : Starting Level
- Replies: 7
- Views: 4217