I can't, sorry... I told Valter I was going to consider participating because I really wanted to, but I shouldn't.
On July I start on my new job (after 10 years of working on my current job!) and I want to focus on it.
Hopefully next time I will be able to participate.
Go MARP team!!!
Search found 367 matches
- Sun Jun 14, 2015 10:25 pm
- Forum: General
- Topic: The official awesome replay thread
- Replies: 364
- Views: 320626
Re: The official awesome replay thread
In the past I tried -aviwrite as mahlemiut suggests and works beatifully. It outputs pixel perfect video which I then compressed with ffmpeg using libx264 codec. The resulting video had great quality and relatively small size... I remember tuning ffmpeg parameters for animation for better results. I...
- Mon Jun 01, 2015 10:09 pm
- Forum: General
- Topic: Game Settings Confusing
- Replies: 11
- Views: 11224
Re: Game Settings Confusing
I think it's up to each player to say so in the description when uploading.
- Fri Apr 24, 2015 6:15 pm
- Forum: General
- Topic: MARP hosting - UPDATE 2020-03-14
- Replies: 39
- Views: 75696
Re: MARP hosting
A quick update for folks. We've secured donations from MARP members to cover hosting costs going forward and other folks, including mahlemiut and myself, are going to help out with technical maintenance. -George Huge thanks in the first place to seymour, for all these years of help, and also to you...
Re: wolf159
If you mean the options available from the OSD then no, they won't help because I remember cropping having no effect and image always get shrinked in 320x240. The d3d renderer is better than ddraw in every aspect except for "resizing". If there is a video mode with the exact resolution and...
Re: wolf159
I could do that, but then I won't be able to play horizontal games.
I just wanted to mention one of the benefits of ddraw over d3d.
I just wanted to mention one of the benefits of ddraw over d3d.
Re: wolf159
Thanks Barry. About the old ddraw renderer, I hope they don't drop support because it's still the only way (please correct me if I'm wrong) to have MAME crop the image instead of stretching it. This is quite useful when you use an arcade monitor because you can't go over 242 (or something like that)...
Re: Alien Syndrome new WR
I associate Japan with excellence. Japanese people are great (I'd say the best) at many things. We enjoy videogames thanks to the talented japanese programmers and engineers that designed them, both the hardware and the games themselves... think about NAMCO, SEGA, KONAMI, TAITO, NINTENDO, CAPCOM, TE...
- Tue Jun 03, 2014 4:34 pm
- Forum: General
- Topic: Arcade japanese top score list (the database return)
- Replies: 22
- Views: 30198
Re: Arcade japanese top score list (the database return)
Great work GHEMANT, thank you!!!
- Sat Mar 08, 2014 2:36 pm
- Forum: MAME Championships
- Topic: [K11] List of Players (interested...)
- Replies: 29
- Views: 61919
Re: [K11] List of Players (interested...)
I won't be able to play the first week and half of the second (I will be on vacations) but hopefully I manage to play from then on
- Sun Feb 09, 2014 7:37 pm
- Forum: Regulation Play
- Topic: MK 25,405,000 & Rules Change Suggestion to allow Reptile
- Replies: 6
- Views: 7883
Re: MK 25,405,000 & Rules Change Suggestion to allow Reptile
Did you try making a save state after Reptile has been enabled and use that as initial state for recording? (add -state xxx to the command line). I would try that (both recording and playback) and if it works propose a rule change to allow the use of that predefined save state, so that you wouldn't ...
- Wed Jan 08, 2014 9:45 pm
- Forum: Regulation Play
- Topic: saulonpb and his scores
- Replies: 190
- Views: 128414
Re: saulonpb and his scores
Aleluya
- Mon Aug 12, 2013 9:15 pm
- Forum: General
- Topic: About the counterstop
- Replies: 7
- Views: 8662
Re: About the counterstop
I know, but what is the non-legit techique to achieve that score? Could you link me any inp or video of some games like the two in my previous post? For Wonderboy in Monsterland, watch my wbmlb replay and you'll understand how it's done (round 11). I didn't stay long enough to reach 9,999,990 just ...
- Mon Aug 05, 2013 8:27 pm
- Forum: General
- Topic: Press 2P to join the game
- Replies: 5
- Views: 4409
Re: Press 2P to join the game
Welcome!
- Fri Aug 02, 2013 9:19 pm
- Forum: General
- Topic: MARP Election 2013 - Call for Nominations
- Replies: 52
- Views: 37421
Re: MARP Election 2013 - Call for Nominations
Thanks Marco, but I decline.
This time I'd like to play not coordinate.
Nice to hear GEGOTW could make a come back!
This time I'd like to play not coordinate.
Nice to hear GEGOTW could make a come back!