Playing for time is much less aggravating =)
But why did they make sasuke and kamui's supers half circle?
I can't do that from button mashing :/
Search found 116 matches
- Wed Nov 10, 2010 1:38 am
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
- Tue Nov 09, 2010 3:21 am
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
What happens if both players don't clear?
- Mon Nov 08, 2010 9:39 pm
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
my controls keep malfunctioning D:
- Sun Nov 07, 2010 2:44 am
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
my hand hurts so much from doing quarter circle movements on keyboard :/
- Sat Nov 06, 2010 1:43 am
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
the bad guys keep blocking my combos =(
- Fri Nov 05, 2010 8:09 pm
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
So it's time if game is completed, and rounds + time if game not completed?
We aren't using the formula you posted right?
We aren't using the formula you posted right?
- Fri Nov 05, 2010 5:50 pm
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
Is Boss code allowed?
"For Player 1, highlight Kamui and press: Left, Down, Left, Up, Left, Down, Left, Up, Right, Down, Right, Up and hit C+D.
For Player 2, highlight Sasuke and press: Right, Down, Right, Up, Right, Down, Right, Up, Left, Down, Left, Up and hit C+D. "
"For Player 1, highlight Kamui and press: Left, Down, Left, Up, Left, Down, Left, Up, Right, Down, Right, Up and hit C+D.
For Player 2, highlight Sasuke and press: Right, Down, Right, Up, Right, Down, Right, Up, Left, Down, Left, Up and hit C+D. "
- Fri Nov 05, 2010 5:19 pm
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
which one is kamui for the time attack code?
- Fri Nov 05, 2010 4:52 pm
- Forum: MAME Championships
- Topic: K8 - Round 3 - Ninja Master's (ninjamas)
- Replies: 62
- Views: 103540
Re: K8 - Round 3 - Ninja Master's (ninjamas)
are we doing time or points?
- Fri Nov 05, 2010 3:46 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 138553
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Just to make sure, the decision's going to come from the voting results right?
- Thu Nov 04, 2010 7:58 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 138553
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
edit: ignore what i just posted in this post
- Thu Nov 04, 2010 7:51 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 138553
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
MJSTY vs everyone
the ultimate head to head
the ultimate head to head
- Thu Nov 04, 2010 6:48 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 138553
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
If a tiebreaker involves the players doing something, it has to be resolved before the next game is announced to prevent abuse. EX: if me and sikraiken are friends and up against each other, we can tie, then when the next game is announced, if I'm worse than sikraiken at that game I can lose the tie...
- Thu Nov 04, 2010 5:17 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 138553
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
52 players isn't very competitive for a 32 man tournament bracket lol
Some people will end up getting easy opponents for most of their rounds with those kinds of numbers
Some people will end up getting easy opponents for most of their rounds with those kinds of numbers
- Thu Nov 04, 2010 3:24 pm
- Forum: MAME Championships
- Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
- Replies: 100
- Views: 138553
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
inp recording breaks with f3 so it will probably break with savestate loading as well (MAME would need to either be coded to load a savestate during inp playback or the inp would need to include the savestate code) Also the savestate saving/loading is disabled during inp recording on the versions of...