Search found 116 matches

by shoesama
Wed Nov 10, 2010 1:38 am
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

Playing for time is much less aggravating =)

But why did they make sasuke and kamui's supers half circle?

I can't do that from button mashing :/
by shoesama
Tue Nov 09, 2010 3:21 am
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

What happens if both players don't clear?
by shoesama
Mon Nov 08, 2010 9:39 pm
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

my controls keep malfunctioning D:
by shoesama
Sun Nov 07, 2010 2:44 am
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

my hand hurts so much from doing quarter circle movements on keyboard :/
by shoesama
Sat Nov 06, 2010 1:43 am
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

the bad guys keep blocking my combos =(
by shoesama
Fri Nov 05, 2010 8:09 pm
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

So it's time if game is completed, and rounds + time if game not completed?

We aren't using the formula you posted right?
by shoesama
Fri Nov 05, 2010 5:50 pm
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

Is Boss code allowed?

"For Player 1, highlight Kamui and press: Left, Down, Left, Up, Left, Down, Left, Up, Right, Down, Right, Up and hit C+D.
For Player 2, highlight Sasuke and press: Right, Down, Right, Up, Right, Down, Right, Up, Left, Down, Left, Up and hit C+D. "
by shoesama
Fri Nov 05, 2010 5:19 pm
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

which one is kamui for the time attack code?
by shoesama
Fri Nov 05, 2010 4:52 pm
Forum: MAME Championships
Topic: K8 - Round 3 - Ninja Master's (ninjamas)
Replies: 62
Views: 103540

Re: K8 - Round 3 - Ninja Master's (ninjamas)

are we doing time or points?
by shoesama
Fri Nov 05, 2010 3:46 pm
Forum: MAME Championships
Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Replies: 100
Views: 138553

Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)

Just to make sure, the decision's going to come from the voting results right?
by shoesama
Thu Nov 04, 2010 7:58 pm
Forum: MAME Championships
Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Replies: 100
Views: 138553

Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)

edit: ignore what i just posted in this post
by shoesama
Thu Nov 04, 2010 7:51 pm
Forum: MAME Championships
Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Replies: 100
Views: 138553

Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)

MJSTY vs everyone

the ultimate head to head
by shoesama
Thu Nov 04, 2010 6:48 pm
Forum: MAME Championships
Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Replies: 100
Views: 138553

Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)

If a tiebreaker involves the players doing something, it has to be resolved before the next game is announced to prevent abuse. EX: if me and sikraiken are friends and up against each other, we can tie, then when the next game is announced, if I'm worse than sikraiken at that game I can lose the tie...
by shoesama
Thu Nov 04, 2010 5:17 pm
Forum: MAME Championships
Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Replies: 100
Views: 138553

Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)

52 players isn't very competitive for a 32 man tournament bracket lol

Some people will end up getting easy opponents for most of their rounds with those kinds of numbers
by shoesama
Thu Nov 04, 2010 3:24 pm
Forum: MAME Championships
Topic: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Replies: 100
Views: 138553

Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)

inp recording breaks with f3 so it will probably break with savestate loading as well (MAME would need to either be coded to load a savestate during inp playback or the inp would need to include the savestate code) Also the savestate saving/loading is disabled during inp recording on the versions of...