Search found 53 matches

by Kaiser
Tue Jun 04, 2013 7:49 am
Forum: General
Topic: Hey, do we still have the IRC channel?
Replies: 1
Views: 1167

Hey, do we still have the IRC channel?

Hey guys, do you still have the IRC channel online? The IRC page doesn't work on MARP site, I wanted to go in there again and say hello, man I've been absent for very long ;). I'll probably save my explanations for the absence, for an other time (probably in The Pit)
by Kaiser
Thu Dec 23, 2010 5:11 am
Forum: Regulation Play
Topic: Batrider Unlocks and Bootup Rank
Replies: 2
Views: 1148

Re: Batrider Unlocks and Bootup Rank

Regarding the service mode and restarting the game to it's original factory rank setting. Should be allowed as Zerst isn't lying about that. Most of japanese players or western players over shmups forums use that trick. If you guys don't remember my Advanced ALL replay. I used that trick there too o...
by Kaiser
Fri Dec 18, 2009 1:31 pm
Forum: Regulation Play
Topic: Battle Bakraid Boss rush
Replies: 0
Views: 1150

Battle Bakraid Boss rush

In my opinion there should be a branch for all bakraid romsets dedicated to the special course (named boss rush ingame) just like Batrider does. BTW I uploaded the first ALL replay on special course, it's on bkraidu romset, feel free to verify it then move it onto bkraidu-sp if possible.
by Kaiser
Fri Apr 03, 2009 4:31 pm
Forum: General
Topic: Taito G-net Emulation - important
Replies: 9
Views: 1375

Re: Taito G-net Emulation - important

I understand, graphics in Fullscreen 640x480 seem only to slow when there are shitload of special effects on screen or polygons are on but hey, this thing just got barely emulated so we can't expect anything much :D yeah average speed on XII stag in FS 640x480 is 90-95%
by Kaiser
Fri Apr 03, 2009 11:28 am
Forum: General
Topic: Taito G-net Emulation - important
Replies: 9
Views: 1375

Re: Taito G-net Emulation - important

I decided to do a little research, i got myself MAMEUI32 130u2, why MAMEUI32? Because it can log all kinds of errors to a logfile (forgot what it's like on commandline in original MAME builds). So i decided to launch up XII Stag and play it until beginning of Stage 2. It turned out there are loads o...
by Kaiser
Tue Mar 24, 2009 5:20 am
Forum: General
Topic: Taito G-net Emulation - important
Replies: 9
Views: 1375

Re: Taito G-net Emulation - important

Yeah, flashing doesn't take too long, maybe about 5 minutes. (Longer if your CPU sucks. :)) It will run immediately after flashing is complete, so I see no reason to do anything special. Just pretend you're using an old computer and are loading a game from cassette. ;) Two optimisation options - fi...
by Kaiser
Mon Mar 23, 2009 2:51 pm
Forum: General
Topic: Taito G-net Emulation - important
Replies: 9
Views: 1375

Re: Taito G-net Emulation - important

1) they don't take long compared to the other games... although it could be annoying. It looks like the preloading of flashed data plan is on ice tho, so, something will have to be decided here. 2) They're likely to get slower when the sound is properly emulated (2 extra CPUs and an as of year unem...
by Kaiser
Mon Mar 23, 2009 10:43 am
Forum: General
Topic: Taito G-net Emulation - important
Replies: 9
Views: 1375

Taito G-net Emulation - important

I need to discuss some issues about MARP's future regarding this. Two questions: 1. Will we need to go SPI driver route (read: RF1, RF2, RFJ etc.) route to playback replays? Because it takes long to "flash" any g-net game. 2. I'm getting 80% right now on both Psyviariar Medium Unit and Revision usin...
by Kaiser
Thu Jul 24, 2008 5:23 am
Forum: Playbackability
Topic: Lag problems - hard problems for me
Replies: 11
Views: 3122

Re: Lag problems - hard problems for me

Dude, you should switch your refresh rate to monitor's highest, because too low refresh rate for monitor may cause lags
by Kaiser
Wed Feb 06, 2008 9:14 am
Forum: General
Topic: TEN YEARS OF MARP
Replies: 23
Views: 4399

Re: TEN YEARS OF MARP

I was 4 days too late xD because i wanted to submit batrider finish replay on anniversary, well failed but submitted it after short time after anniversary :D
by Kaiser
Tue Feb 05, 2008 1:15 pm
Forum: General
Topic: TEN YEARS OF MARP
Replies: 23
Views: 4399

Re: TEN YEARS OF MARP

HAPPY BIRTHDAY MARP!
It's good to stay here ;)
by Kaiser
Thu Dec 27, 2007 1:25 pm
Forum: Regulation Play
Topic: Star Force - starforc and clones
Replies: 16
Views: 5028

jm2003 wrote:Its dificult even for me.
i cant hide my ship always.But you will do it with a litle bit of practise.

Marps record can be broken with this method.(waiting for cleopatras millions)

MJS ,I cant see " no ememys trick "inp.Can you explain how that trick works?
Destroy midboss during boss lol!
by Kaiser
Sun Dec 02, 2007 3:47 am
Forum: MAME Championships
Topic: K6 - Round 7 - Grand Final - Salamander
Replies: 25
Views: 7164

Congratulations BBH, i knew you could win K6 :lol: of course players like innuendo or valter were playing also great
by Kaiser
Sat Nov 24, 2007 12:52 pm
Forum: Regulation Play
Topic: Star Force - starforc and clones
Replies: 16
Views: 5028

jm2003 wrote:Starforce:Inp wolfmameplus106
http://www.megaupload.com/?d=M3FP7G30
Upload elsewhere, because megaupload ANYTIME doesn't allow me to download anything due that crappy download limit per country
by Kaiser
Sat Nov 24, 2007 8:34 am
Forum: Regulation Play
Topic: Star Force - starforc and clones
Replies: 16
Views: 5028

Re: New trick starforce

I´ve not seen this inp and i dont know how to do it. But i do another trick,hidding my ship out of the screen. They can not kill you,but you can not kill him. You can go out to play or hide your ship again. If somebody wants a inp to see it ,ill post it. Yes, i would like to see it :D i'm a fan of ...