Search found 10 matches

by TER
Thu Jul 04, 2019 3:38 am
Forum: Regulation Play
Topic: Gals Panic / Fantasia etc
Replies: 7
Views: 487

Re: Gals Panic / Fantasia etc

A further point... just saw the notes left on the galsnewk scoreboard. This game does award 100pts per claimed block, so drawing off many tiny blocks can rack up lots of score. Noting that there is a time limit working against you here, the same time in which you need to clear the level, so it can't...
by TER
Wed Jul 03, 2019 11:49 am
Forum: Regulation Play
Topic: Gals Panic / Fantasia etc
Replies: 7
Views: 487

Re: Gals Panic / Fantasia etc

Sure... something, anything to discourage this genre from being a bit of a farce.
Though you may find self-regulation kicks in with such a penalty - personally I'd rather sacrifice a life than risk a 50% penalty for a completed change screen.

Similar end result, I guess. :D
by TER
Tue Jul 02, 2019 10:47 pm
Forum: Regulation Play
Topic: Gals Panic / Fantasia etc
Replies: 7
Views: 487

Re: Gals Panic / Fantasia etc

Wow, less than 6 hours after I post a 'galsnewk' score, TK trounces mine with the expected technique. Perhaps the extreme view is the simplest - completing a stage while "changed" disqualifies your run. If you've changed, the onus is on you to change back before you cross the % threshold, otherwise ...
by TER
Tue Jul 02, 2019 1:40 pm
Forum: Regulation Play
Topic: Gals Panic / Fantasia etc
Replies: 7
Views: 487

Re: Gals Panic / Fantasia etc

If we apply a limit to the number of times a level can be completed while changed, you can bet that limit will be exploited as much as possible... so that's not ideal. A progress reward is employed for some games... maybe that? Or a penalty if a round is completed while changed? Maybe just enough of...
by TER
Mon Jul 01, 2019 12:53 pm
Forum: Regulation Play
Topic: Gals Panic / Fantasia etc
Replies: 7
Views: 487

Gals Panic / Fantasia etc

There's plenty of submissions in these series where the model is deliberately "changed" before the % threshold is achieved. This has the effect of being able to repeat early/easier levels many times to greatly increase score with minimal increase in difficulty - I suspect this could be done infinite...
by TER
Tue Mar 26, 2019 1:26 pm
Forum: MARP Tournament
Topic: T16- One Life Only
Replies: 27
Views: 4520

Re: T16- One Life Only

INNUENDO wrote:
Tue Mar 26, 2019 10:35 am
Wolfman, I have a question about SF2WW. What happens if the player to do a draw?
Worthy question - ordinarily, deliberate draws can be used as a point press.
by TER
Tue Mar 26, 2019 1:23 pm
Forum: MARP Tournament
Topic: T16- One Life Only
Replies: 27
Views: 4520

Re: T16- One Life Only

mspacmnf: worth also setting "Bonus Life" DIP to "None" ?
by TER
Tue Jan 15, 2019 10:43 pm
Forum: General
Topic: Updating the MARP site
Replies: 6
Views: 1873

Re: Updating the MARP site

Do we need more supporting resources? Like for confirms? I can help with that. I may regret offering... :| Also for finding things like scoreboards that need to me moved due to set renames. Or finding when important defaults change (do we care about that?). I already have my eyes open for them thing...
by TER
Sun Apr 29, 2018 10:32 pm
Forum: General
Topic: Game Configuration / Machine Configuration sub-menu
Replies: 0
Views: 4236

Game Configuration / Machine Configuration sub-menu

Apologies if this has been addressed elsewhere... Some titles have had their settings moved to the Game/Machine Configuration sub-menu. e.g. tengai used to store Region in the DIPs menu until 0.149u1 bgaregga - Region, Continue & Stage Edit were moved to Game Configuration at around 0.148 ... which ...
by TER
Fri May 14, 2010 7:38 am
Forum: Playbackability
Topic: wrx2 ptrlr inp
Replies: 21
Views: 4387

Re: wrx2 ptrlr inp

I like the idea of maximum allowable scores per round (obviously variable on the round number), which might only need to be monitored for the first few rounds, after which most of the contentious scoring methods become much more difficult to maintain due to the increased speed, and more conventional...