Search found 23 matches

by il_kornutazzo
Tue May 28, 2013 8:14 pm
Forum: Regulation Play
Topic: Passing shot (passsht)
Replies: 19
Views: 6195

Re: Passing shot (passsht)

Many thanks, also for confirming my score. Just for the record, the exact formula should be: score = (level where you lose - 1)x10000 + (game difference in last match won [instead of "played", as that would be the match where the player lost])x1000 + (1000-time in seconds). Anyway, it's not that imp...
by il_kornutazzo
Sun May 26, 2013 6:49 pm
Forum: Regulation Play
Topic: Chelnov INPs to be moved
Replies: 5
Views: 1482

Re: Chelnov INPs to be moved

As HoLeCorna was my previous nick on marp (before losing the password and being forced to make a new account), I wanna say this: when I played this game with my old version of mame (m37b15), I could see only 2 romsets for it, chelnov and chelnovj, but the second one didn't work for me, so I used onl...
by il_kornutazzo
Tue May 21, 2013 2:24 pm
Forum: Regulation Play
Topic: Passing shot (passsht)
Replies: 19
Views: 6195

Re: Passing shot (passsht)

Perfect, thanks. Your work is much appreciated.
No worries for my inp :D I said that I'm training with this game, so I'm gonna upload a new inp, of course better than the previous one 8)
by il_kornutazzo
Tue May 21, 2013 12:11 pm
Forum: Regulation Play
Topic: Passing shot (passsht)
Replies: 19
Views: 6195

Re: Passing shot (passsht)

I think that this new rule would be ok. Is it possible to vote for it?
by il_kornutazzo
Fri May 17, 2013 12:14 pm
Forum: Regulation Play
Topic: Passing shot (passsht)
Replies: 19
Views: 6195

Re: Passing shot (passsht)

I re-up this thread as lately I've started to play this game and checked how it works. I think that the rule proposed for calculating the score (see the first post of Phil Lamat) has a failure , coz who wins better at the first level will be forced to skip some levels. That is: - let's suppose that ...
by il_kornutazzo
Thu Nov 01, 2012 2:51 pm
Forum: The Pit
Topic: Passion for neckties
Replies: 6
Views: 4749

Re: Passion for neckties

iwant a higher scroe for spsce invaders the tie not just 1690 and 0 for player 1 how about this for a tie? http://forums.marpirc.net/download/file.php?avatar=2626_1351154325.jpg Unfortunately this depends on screenshots used for printing the tie. U see, they take what they can find around, hardly t...
by il_kornutazzo
Wed Oct 31, 2012 1:14 pm
Forum: The Pit
Topic: Passion for neckties
Replies: 6
Views: 4749

Re: Passion for neckties

I'd wear all of them, not at once, at work with my suit!! Not that I wear a suit at work these days, but if I did I'd absolutely wear any one of those ties!!! Cheers, BeeJay. U r right one million% In fact at work I wear a suit everyday (I work in a notary office), so I can indulge my mood wearing ...
by il_kornutazzo
Wed Oct 31, 2012 1:00 pm
Forum: The Pit
Topic: Passion for neckties
Replies: 6
Views: 4749

Re: Passion for neckties

Cool. I especially like that Asteroids tie, wonder how many kids nowadays would instantly recognize that it's a game tie. Also Space Invaders tie has some weird attraction... I don't know if it's silly or very very cool. =D> Thanks for ur comment :) I think that it's impossible to recognize instanl...
by il_kornutazzo
Tue Oct 30, 2012 5:45 pm
Forum: The Pit
Topic: Passion for neckties
Replies: 6
Views: 4749

Passion for neckties

Who knows my real name or knows me in real, surely also knows that I'm a big fan of neckties. Well, I must clarify immediately that I'm not a fan of any kind of tie: I dislike all those common and (pretended to be) fancy ties that u can usually see around and I have instead a real passion for the so...
by il_kornutazzo
Mon Oct 29, 2012 11:39 am
Forum: Regulation Play
Topic: Archive these games -topic
Replies: 303
Views: 60223

Re: Archive these games -topic

Just an easy question: is there any special reason for which "Poker Ladies" (and clones) hasn't been archived together with other gambling games? I tried to play many hands of this game, but never saw that skill is rewarded in any way. Btw, the game often teases the player proposing interesting proj...
by il_kornutazzo
Sun Oct 28, 2012 7:03 pm
Forum: Playbackability
Topic: Bottom of the Ninth
Replies: 1
Views: 952

Bottom of the Ninth

Actually I'm focused on the "version T" of this arcade, using wolfame87u1, but seems I have some probs with this game. First of all, sometimes when I launch this game, dunno why it goes to modify the settings of my video card, changing the default rotation (90° or 180°) of the screen, so I have to c...
by il_kornutazzo
Sun Oct 28, 2012 6:45 pm
Forum: Regulation Play
Topic: Bottom of the ninth
Replies: 1
Views: 1076

Re: Bottom of the ninth

As it might be not so fair changing (better: proposing to change) the rules after some scores in the first positions have been already submitted, I would better propose a split for that game: "single match score" (according with the actual special rules) and "multi-match score" (according with the m...
by il_kornutazzo
Sat Oct 27, 2012 3:25 pm
Forum: Regulation Play
Topic: Bottom of the ninth
Replies: 1
Views: 1076

Bottom of the ninth

In this arcade, games are played according with the left time (more credits = more left time). As the standard time got with 1 credit (1 min and a half with standard settings) can't be enough to play a full match (9 innings), a special rule has been already set to make this game playable on marp: ba...
by il_kornutazzo
Thu Oct 25, 2012 5:39 am
Forum: Regulation Play
Topic: Krazy Bowl
Replies: 3
Views: 1179

Re: Krazy Bowl

Goshhhh, I apologize. In 7 years I've never noticed it, otherwise I would have already posted my INP :roll: Thanks for ur replies.
by il_kornutazzo
Mon Oct 22, 2012 6:37 am
Forum: Regulation Play
Topic: Krazy Bowl
Replies: 3
Views: 1179

Krazy Bowl

Just an easy question: why the "sweeper" mode hasn't been added on Marp? :?: