Search found 1681 matches

by LN2
Wed Apr 18, 2012 2:03 am
Forum: Regulation Play
Topic: Nibbler rom sets
Replies: 5
Views: 6707

Re: Nibbler rom sets

then we have a problem...but here is my screenshot running the "nibbler" rom set in 145. so it seems there are different sets for nibbler in 145 that are not consistent. my older nibbler rom sets from 142u6 and earlier do not work with 145...so pretty sure this nibbler I got is a 145 versi...
by LN2
Tue Apr 17, 2012 9:01 am
Forum: Regulation Play
Topic: Nibbler rom sets
Replies: 5
Views: 6707

Re: Nibbler rom sets

WIP: (the bold part is for Pat, maybe he missed that, that could explain) Changed 'Nibbler (set 1)' to clone '(rev 6)', '(set 2)' to parent 'Nibbler (rev 9)', '(set 3)' to '(rev 8)' and '(Olympia)' to '(Olympia - rev 8)'. Renamed (nibbler) to (nibbler6), (nibblera) to (nibbler) and (nibblerb) to (n...
by LN2
Mon Apr 16, 2012 4:38 am
Forum: Regulation Play
Topic: Nibbler rom sets
Replies: 5
Views: 6707

Nibbler rom sets

I just happened to look at the Nibbler scores recently...to notice it seems at some point in recent versions of MAME the rom set names have changed...and labeling has changed evidently incorrectly even within 145. I still use wolfmame106 mostly and would be using 106 for any future nibbler play. MAR...
by LN2
Fri Aug 26, 2011 2:59 am
Forum: General
Topic: Mouse not working with Wolf106.
Replies: 1
Views: 3601

Re: Mouse not working with Wolf106.

are you using a USB mouse? you maybe need to set mouse2 instead of mouse for your control.
by LN2
Sat Mar 05, 2011 10:19 pm
Forum: The Pit
Topic: Pac-Man Championship Edition DX
Replies: 4
Views: 8366

Re: Pac-Man Championship Edition DX

yeah, at some point I will get an xbox 360 so I can play DX on that.

the past 2-3 weeks I have been in the top 3 globally for pacman CE's weekly challenge.
..still improving but generally just improvising in my gameplay...no patterns etc. as many develop as they play a challenge.
by LN2
Fri Jan 14, 2011 8:02 am
Forum: The Pit
Topic: Pac-Man Championship Edition DX
Replies: 4
Views: 8366

Re: Pac-Man Championship Edition DX

I started playing pac-man CE on my iPod touch I got for Christmas. this game truly does own. I already am in top 10-15 playing it...still having some control issues with the touch screen etc. though. it makes me wonder how well I could do on an x-box 360..but figure there control at times is not the...
by LN2
Mon Jan 03, 2011 7:11 am
Forum: General
Topic: 2010 MARP Replay of the Year
Replies: 5
Views: 5204

Re: 2010 MARP Replay of the Year

totally agree with the winning choice...plus selection of your presenter...Scarlett!
by LN2
Mon Jan 03, 2011 7:09 am
Forum: General
Topic: Tips on how to not desync while recording inp?
Replies: 13
Views: 7518

Re: Tips on how to not desync while recording inp?

there still are a lot of games even with a fast system will use some frameskip...so yes make sure that is set to fixed.

frameskip 0 if you want to force all frames(no frameskip)

also, no way would I have vsync on....the game should run independently of your vsync.
by LN2
Mon Dec 20, 2010 7:15 am
Forum: General
Topic: LEADERBOARD, What if...?
Replies: 13
Views: 8771

Re: LEADERBOARD, What if...?

I see lots of the pacman clones got eliminated with these filters...have to be careful here...many score differently or even have an early game end screen so the potential scores are not the same. take a game like the pacman clone piranha.... my scores are discredited with this filter cuz it's a clo...
by LN2
Fri Aug 21, 2009 1:22 pm
Forum: Regulation Play
Topic: MAME 0.133 New Games
Replies: 9
Views: 11257

Re: MAME 0.133 New Games

At a guess, I'd say that the Quake cabinet doesn't use as powerful a CPU as those. true...but odds are was something like a 166-200 Mhz pentium 2 or something similar. so does mame have the 3dfx->opengl translator in it now to support the 3dfx games? if so...yeah with modern CPus it might run at le...
by LN2
Thu Aug 20, 2009 2:55 pm
Forum: Regulation Play
Topic: MAME 0.133 New Games
Replies: 9
Views: 11257

Re: MAME 0.133 New Games

mahlemiut wrote:If the original arcade setup used 3D hardware acceleration, then MAME will emulate that too. In software. :)
that's my whole point....imagine the speed!! oh, I can see...hmmm... 3-5 fps maybe? hardly playable....need full opengl acceleration to even get 20 fps through mame IMHO.
by LN2
Wed Aug 19, 2009 1:53 pm
Forum: Regulation Play
Topic: MAME 0.133 New Games
Replies: 9
Views: 11257

Re: MAME 0.133 New Games

wow, new parent for mario bros? what was old one renamed to be?
new asteroids parent? wow.

quake? interesting...bet that runs great through mame emulation...likely no opengl accelerated support for that either. blah!
by LN2
Wed Jul 29, 2009 4:42 pm
Forum: Playbackability
Topic: gmgalax
Replies: 48
Views: 25513

Re: gmgalax

thx john...that subsilver change fixed it for me too. odd forums bug. I agree with the above that a new rule could be added that TG settings are not acceptable in cases where they are easier than MAME default settings. if more difficult than mame default(which is what TG typically has...same as defa...
by LN2
Mon Jul 27, 2009 4:30 pm
Forum: Playbackability
Topic: gmgalax
Replies: 48
Views: 25513

Re: gmgalax

GAT, what are you doing man? no reason for what you just did in submitting all those 999,999,999 scores I see on the uploads page. if you are pissed at me that's fine. don't take it out on MARP. Your score was confirmed already by someone else...as I knew it would be cuz you were following the rules...
by LN2
Mon Jul 27, 2009 3:01 pm
Forum: General
Topic: Image Position and Width Problems
Replies: 8
Views: 5497

Re: Image Position and Width Problems

ok, I totally chagned my post...hope someone didn't comment on it already...hehe I make different command lines within my batch file so the games show corrrectly. I just tested it and for mario brothers it seems the following works fine for me and looks very arcade-like... mamep106-vc %1 -record %2 ...